A une époque je voulais lancer un blog sur les jeux vidéo, et voici le résultat ; je ne poste plus tellement dessus, donc il ne sert pas à grand chose, mais je ne peux pas me résoudre à le fermer.
Interesting article by a game developer about the middleware that handles Niko Bellic’s movement and makes Force Unleashed troopers grasp each other in stupid aerial ballets. I’d been wondering a lot about Euphoria, and about why it isn’t used by more games (regardless of price, which is pretty much irrelevant compared to current game budgets), so reading a developer’s take is enlightening.
It’s not engine plug-n-play friendly. A programmer from Natural Motion supposedly needs to be embedded in your team for around six months.