Wow, ordering Steam wishlists was already a pain in the ass, they had to go and make each entry five times as tall as it was.
The funny thing is that, until the PS3 remaster came out, anytime someone said SotC’s controls were terrible I thought they were insane. The only thing I remembered was how clever it was to have a dedicated “grab” button.
I bought Shadow of the Colossus on PS3 and gave up before the first fight because I didn’t have the patience to deal with the controls. The PS4 graphics are nice enough that I pushed through two colossi but I’m not sure I’ll ever care to start the game again 😞
This is a map from Marathon called 5-D Space. All of those overlapping corridors exist on the same plane, and there are no scripting tricks to toggle the intersections—the renderer just makes it work. This is the only thing that makes me want to write a 3D engine from scratch
Weird thought: Is there any way to know if any given online game has a crypto miner embedded in it?
Haha - they actually did it! They used mocap for the monsters in World.
#Quill released the animation feature update today! It’s hard to put in worlds how excited I am about this update. Quill created numerous memorable breakthrough moments for me as an artist since I started working in VR. Animation is the most exciting one to date.