Not that Oculus Home is all that great but the dedicated button to get back there is the only one that pretty much always works.
I like Ansel (was afraid it wouldn’t have gamepad support, it does) but why the hell does moving the camera a bit reset its roll.
Most interesting thing that happened in the first two hours was when I found out the Paul Bettany AI is a heavily processed woman’s voice.
Personne ne semble s’être rué sur l’Oculus à 450 €. Le futur est à la porte, je suis le seul à avoir lu de la SF quand j’étais jeune ?!
That video doesn’t retroactively make me like the game but I appreciate and respect a writer who puts that much depth into their story and characters. It’s ironic that there is so much detail and hidden depth when the lack of subtlety is what turned me off in the game: for me the execution was too forced, too unrealistic, and relied on emotional blackmail (notably with half the vignettes preying on every parents’ fear for their child’s life — no wonder that left me cold). You don’t get points for world-building that needs a one-hour YouTube analysis to be revealed if the first-time experience itself doesn’t feel good.
The exception being, of course, Lewis’ story, which is such a masterpiece of… ludo-narrative harmony, I guess? that I do agree it’s worth the price of admission.
Waiiit does this really mean if I saw the eye then someone was watching me, and I don’t know who? 😳 I can’t find any confirmation elsewhere. (From Fantastic Contraption’s lovely manual.)