To be honest, I did consider there might be a bit of a risk when I set up my PC with drives that had been running in my NAS for years.
“That’s weird, I can’t find any google result for images failing to load in West of Loathing.”
“Oh, the drive I install all my games on has disappeared.”
I guess it’s time to buy Titanfall 2 and forget forever that it’s hidden away in the Origin client wait now that you mention it I’ve already done exactly that at the last sale haven’t I. (Narrator: He had.)
I figured AC:Origins’ exploration mode would be a nice replacement for Euro Truck Simulator as a podcast-listening game, but it insists on playing voiceover reminders while I walk around.
Ancient Egypt is so beautifully peaceful without enemy behaviors. Every open-world game should provide a similar mode, regardless of educational value.
Alexandria is so pretty in the light chosen for the interactive tours that I’m beginning to wonder if the realism of progressive day-night cycles is worth the loss in eye candy.
It’s pretty nice to walk around Alexandria without hearing the soldiers’ angry barks every thirty seconds.
games media: i mean yeah he’s racist but do creative directors really influence games that much?
also games media: kojima personally kisses every pixel before adding it to death stranding. miyazaki invented the game over screen. phil fish willed fez into being by staring at a pc.
Wow, ordering Steam wishlists was already a pain in the ass, they had to go and make each entry five times as tall as it was.
The funny thing is that, until the PS3 remaster came out, anytime someone said SotC’s controls were terrible I thought they were insane. The only thing I remembered was how clever it was to have a dedicated “grab” button.
I bought Shadow of the Colossus on PS3 and gave up before the first fight because I didn’t have the patience to deal with the controls. The PS4 graphics are nice enough that I pushed through two colossi but I’m not sure I’ll ever care to start the game again 😞
This is a map from Marathon called 5-D Space. All of those overlapping corridors exist on the same plane, and there are no scripting tricks to toggle the intersections—the renderer just makes it work. This is the only thing that makes me want to write a 3D engine from scratch
Weird thought: Is there any way to know if any given online game has a crypto miner embedded in it?
Haha - they actually did it! They used mocap for the monsters in World.