RT @GeorgeSokol: Been looking at how #Overwatch environments are built, lots of neat trickery here.
For example, these doorways? Floating geo!
I will say that, of all the things that are fantastic in this game, the animation work in the final act is just incredible.
RT @stroughtonsmith: Zelda Breath of the Wild—Switch vs Wii U: resolution, shaders/color, LOD, frame rate improvements https://t.co/eOiCYdS4D3
I don’t understand why my Steam screenshots always come out so dark when all the relevant settings are at their default values.
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