Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

29 January

I won’t dispute that Alan Watts has a great voice for it but that’s the second song this year I get in my Discover Weekly playlist that uses a lecture of his and that’s becoming a bit of a cliché. (I don’t think Spotify knows I’ve played Everything, does it?)

26 January

@fayezsalka:

Our latest app, AR Pianist, uses machine learning to superimpose a virtual pianist on your piano. It works with any piano and features a library of songs performed by award winning pianists.

#ar #arkit #ai #ios #vr #coreml #app #piano #apple #music #education #augementedreality

25 January

I find it both amazing and terrifying that my brain is still dead-set on counter-clockwise rotation thirty years later, even though I’ve hardly ever played Tetris and its likes in the meantime. Mostly just a couple dozen hours of Lumines when it came out on Xbox, then on PC.

The new Tetris for iOS is decent, and nicely devoid of shitty monetization mechanics, but there should be laws against making a Tetris game that only lets the player rotate pieces clockwise. That is an unforgivable affront to history.

24 January

Am I reading this right? I’d love to know the stats for this — are people bothering to go to the Steam sale’s market, then “spending” their points on cosmetics that will expire in two months?

23 January

22 January

Is Valve still supposed to be working on “three full VR games”? Because standardizing the SDK is something you might want to do before sending three different teams to work using it. Ideally, at least — I guess there’s a good chance that’s not in Valve’s DNA.

21 January

With my NYT crosswords subscription expiring I thought that would be the end of me wasting so much time on my iPad, but Microsoft Solitaire keeps having bullshit “events” and I keep doing them 🤦🏻‍♂️

The House of Da Vinci 2 (iPad) — 3/10

I’d forgotten how much I disliked the first game, and I hated almost every minute of the second. Poorly designed puzzles with even worse signposting. A it’s a shame, too, as they’re not skimping on production values.