Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

13 February

Oh, and I’m not a fan at all of every item and enemy displaying a level number because the game was developed during the Destiny era.

I also enjoy the new combat, and the visuals are prettier (less drab) than Unity’s. But traversal is still a huge pain.

It’s a little thing that makes all the difference — I like spending time in AC:Syndicate because the characters are fucking human.

12 February

One 9GB patch later, I’m in the mood for another game instead. (Thankfully that one only needs a 750MB update.) The future sucks sometimes.

It’s one thing to see videos, and another to play it: the visuals of Rise of the Tomb Raider are incredible.

Replaying Driveclub then going back to the Xbox made me realize how much better the PS4’s pad is, regarding stick and trigger resistance.

11 February

Driveclub also has time-trial lobbies, which are a godsend. (But hardcore and regular players don’t appear to be segregated — for now?)

Thankfully Forza Horizon on the other hand is still unequaled in almost every respect.

Well that’s annoying. I think I might like Driveclub’s new “hardcore” handling model better than Forza’s — for which I just bought the Xbox.

10 February

9 February

Aw. GameTrailers’ video reviews were the best.

8 February

4 February

The unexpected good side of Battlefield 4′s dreadful campaign is that it’s made me want to get back into MGSV.

2 February

Forza Horizon was already my favorite driving game franchise, but the Mediterranean coast adds such a lovely nostalgic tint to it for me.

The Long Dark is beautiful but I’ll never understand why people want to play survival games. Is your own life too easy for you?

Lego Star Wars: The Force Awakens trailer

That was very nice, until they misused BB-8’s lighter #itsamiddlefinger

I think I like Star Citizen’s flight model much better than Elite’s but it’s hard to tell at 5fps. And the gamepad controls are… unpleasant.

Belatedly finishing up Sunset (it works much better in Windows of course) and it’s painful to me how unprofessional the game wants

me to be.

1 February

Battlefield 4 manages to make me hate Michael Kenneth Williams.

I didn’t expect Battlefield 4’s campaign to be good, but I didn’t think it could be so frustrating and boring.

31 January

Has any game had checkpoints initially very far apart (old-school), but getting closer and closer if you keep dying in the same spot?

Except… turns out, with weird alien races I don’t have an ingrained idea of how many bullets should be needed to take them down.

It’s a shame because The Division’s setting and premise seemed to counter everything I disliked about Destiny.

Same thing killed the Uncharted games for me — I can’t deal with bareheaded human enemies taking several headshots without a flinch.

I was really excited about The Division after the last two days… until I watched a stream showing how bullet-spongey it can get.

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