Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

25 July

20 July

19 July

The best game-design lesson to take from agar.io: it isn’t frustrating to die, because you get to be small and fast again.

I had never gotten agar.io to be playable on my Mac, but the iOS version runs great. So simple and addictive.

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