Inmost is very good (except for the end, where they gave up on making a game) but it’s really fucking dark, making it an odd choice for Apple Arcade, a service many parents will consider as a cheap baby-sitter and on which they’ll give their children free rein.
Seeing her up-close in VR — and very well recreated — might be the first time I’ve understood the fascination with her eyes and smile. (I’m incapable of “entering” a painting by my own means.)
The writing, sharp, funny, acerbic and sometimes delightfully vulgar; the visuals; the voice acting; the songs; the songs! the songs are incredible.
I could pair a gamepad to my iPad, but then the 11” screen would be much farther away from me than I like. Yet it’d be weird buying on Steam a game I got ‘for free’ with Apple Arcade.
The Great C (PC) —
The random jump cuts in Comfort mode are really distracting — but even the beautiful slow pans in Cinematic mode are a really bad use of VR. If you want to make a movie, make a movie.
There hasn’t been much buzz about the single-player campaign of Red Dead Redemption 2. Should I just wait until it’s finally half-price in a 2022 Steam sale if I don’t intend to spend much time in the online mode?
I just happened upon a Half-Life 2 screenshot and suddenly realized why playing with an iPhone 11’s ultra-wide camera in the store felt so trippy: with the fisheye distortion magicked away in post-processing, the phone turns reality into a first-person game.
But how on earth do you decide to make a worldwide announcement for a release next year with just “it has an SSD and new controllers”?