Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

18 August

Magic: The Gathering Arena’s onboarding and tutorial are excellent. I don’t know that I have the courage to learn the intricacies of an entire 25-yo CCG but, hey, at least now I understand the basic rules of Magic.

So many clicks on the “Next stage” button, though 😣

17 August

@lizardengland:

So tonight in Sea of Thieves, I decided to end my night by picking up a special chest. It’s special because it’s rare, extremely valuable, and when you pick it up everyone can see it on the map and can hunt you down for it.

You know a nice, calm way to finish.

16 August

Exploring a planet in No Man’s Sky VR feels amazing. On the other hand my framerate tanks as soon as I get into my starship, and the flying controls are awful. Give me automatic fast travel on- and off-planet and I could spend hours upon hours just walking around.

15 August

@quarkcannon:

We’ve been working on something super fun these past 18 months, here’s a glimpse of SPACE PIRATE ARENA! #vr #gamedev #madewithunity

HQ version on youtube: [youtube.com]

14 August

@scinema_x:

Absolument personne :

Moi : Du coup j’ai développé une extension Chrome qui met la musique “Buy Mode” des Sims quand tu vas sur Amazon.

[chrome.google.com]

My biggest disappointment will remain in how many of the Ancient texts (especially in NG+) are eye-gougingly flagrant word-for-word translations from English. They look like they were written by people who have never seen a foreign language in their life.

I’ve just finished my second playthrough of Heaven’s Vault with new reasons to love the world-building, and new reasons to hate the game. I’m almost tempted to have a third go so I can dive deeper into the language, so I’ll hurry and uninstall it instead.

One of my favorite bits in Heaven’s Vault is (minor spoiler) when Aliya and Six end up in an ancient theater but neither of them has any concept of what that is.

Of course they had to screw it up on another moon 😒

13 August

I need some assurance that if I close The Book in Heaven’s Vault the game will not start me over from the beginning. I wish I could trust implicitly that it won’t, but that isn’t the kind of relationship we have.

12 August

I haven’t bought Eliza yet but I love this:

9 August

Nooooooooooooooooooooooooooooooooooo 😭

To be clear I thoroughly enjoyed all twelve hours I’ve spent in Elsinore, and will recommend it wholeheartedly to anyone with an interest in interactive fiction. I’m not even sure they did anything wrong — I’m just puzzled by my own reaction.

For the past few days I’ve been trying to figure out why obtaining The Book in Elsinore completely took the wind out of my sails. Maybe it lifted the immersion curtain by emphasizing “collect all endings” instead of a personal narrative? I haven’t felt like playing again since 😕

8 August

Steam: An item from your wishlist is on sale!

Me: Uh why the fuck did I ever wishlist that game, though?

6 August

@JenovaChen:

Journey the older sister of Sky is out on iOS today! Thanks to ⁦⁦@A_i⁩ and ⁦@SonySantaMonica⁩, three thatgamecompany games are within my pocket ready to play at all time! [apps.apple.com]

5 August

Oh—the Tilt Brush flashback was really nice, though. (Just like I loved the animated sequence in that Harry Potter movie.)

Budget Cuts stresses me out but at least the game is interesting and well designed. Vader Immortal: Episode 1 has the same enemies dropping in the exact same two spots, replaying the exact same routine, for what feels like ten minutes, until I quit.

I do not, in fact, enjoy being attacked by endless waves of giant lightsaber-wielding robots in VR.

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