There was a time when I wanted to make a blog about video games, and this is that blog. I’m not really posting anymore, so there’s no point in this, but I can’t quite bring myself to closing this blog.
Not just the big decisions, either – Hudson says that the player made "hundreds" of choices in Mass Effect that have an impact on the sequel. For instance, Commander Shepard superfan Conrad Verner made a brief appearance in the first game. Players could respond to his fandom in a number of ways (ignoring him, threatening him, supporting him) – however you decided to treat Conrad will ultimately affect his subplot in the second game.
Oh, blah. I felt so much like no choice I made had any relevance whatsoever to the universe in Mass Effect, I just can’t wait to see all of my decisions ripple insignificantly throughout the entire trilogy.