Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

2 February

Those Javelin legs look to me like they would terribly uncomfortable, and for what benefit? I’d love to know if Bioware ever made real-life prototypes for motion capture, or they’re hand-animated.

4 February

@ff00aa:

It’s not a little bit weird that Microsoft is gonna be the one to take up Game Center’s mantle after Apple decided to let it wither [arstechnica.com]

7 February

@ELahti:

Trailer: Trains are giant, complex machines. You are its caretaker.

Me: Sweet

Trailer: Beware the snow

Me: Got it

Trailer: and WOLVES AND CHAINSAWS

Me: Wait what

Trailer: Sometimes you must KILL THE WOLVES

Me:

Trailer: Another foe is ALCOHOLISM

[youtu.be]

9 February

@BeatSaber:

The latest @SteamVR Beta update. OK, thanks Steam! 👌👌👌😅

@BOLL7708:

Scrolling down to the comments there is some clarification on what was going on. Apparently the old limit was 3600°/second… that’s 10 whole revolutions in one second. 🤔 Also, “light enough controller”, is this something else than a Vive wand? I know Knuckles feel lighter to me.

11 February

With a name like this I expected Wreckfest to be a novelty game with okay physics. Turns out it’s perfectly polished, full-featured, and its driving model is the most fun I’ve had in a while. I should have bought this instead of Horizon 4 last fall.

13 February

@Campster:

“We’ve never made more money in our history as a company, which is why it’s time for mass layoffs and restructuring” sure lays bare the moral bankruptcy inherent to capitalism

I don’t usually tweet about that sort of thing because whatever western civilization will be dead within ten years anyway and most of us with it, but the enormity of laying off 800 people right as they announce record financials is giving me existential vertigo.

The Invisible Hours delivers on the promise of immersive theater in VR with a fun story and great design and implementation. I hope the next generation gets better performance capture; then we’ll really have an awesome new form of storytelling.

Ironically I feel like the game’s biggest flaw is embracing the technology to add rewind and fast-forward buttons. Makes it too tempting to keep rewinding in order to see everything at once, and that turns watching the action into a chore.

15 February

@Wu_Shengzhi:

Mirroring the hand to UI panel far away seems weird but actually works surprisingly fine. It’s like using a mouse on desktop, instead of looking at our hands, we actually concentrate on the cursor, but it still feels reactive and natural. #Oculus #Leapmotion

17 February

Well, if the only way to disable the Epic launcher’s “Fortnite has been updated!” daily notifications is to uninstall Fortnite, I guess I’ll uninstall Fortnite.

21 February

Budget Cuts’ autosave respawned me right as an enemy detected and shot me, so I went to bed 😠 Now it loads in the same place, but without the teleporter equipped 😡 I managed to survive once, died ten minutes and an audio cutscene later, and the autosave hadn’t moved 🤬

I completely suck at throwing knives in VR anyway.

22 February

24 February

I figured, hey a Minecraft clone with a free weekend, I’ll chop a couple trees down and get bored with it, but Boundless is very well designed and I’ve been digging myself a cave for more than two hours.

I ended up spending eleven straight hours in Boundless

Smart implementation of a Minecraft MMO, plus a really successful visual design. I just wish they’d spare us the bullshit crafting system where you keep ferrying materials from one machine to another.

25 February

Someone’s gonna make a SteamVR driver for the new Kinect, right?

I’d love to Beat Saber with my bare hands. (Although the Oculus Touch’s shape has protected my hand in many accidents with furniture.)

@gautoz:

Laissez DeepStyle fantasmer les textures de Fallout New Vegas et vous obtenez…? Bah vous obtenez Far Cry New Dawn. [youtube.com]

26 February

@ff00aa:

I took a few AR photos in Pokémon Go today (out of curiosity) and it’s funny how quickly the brain forgets those images are virtual. Several times I looked up to choose a better camera angle and was surprised not to see the pokémon where it should be.

Archives

2001 01 02 03 04 05 06 07 08 09 10 11 12

2002 01 02 03 04 05 06 07 08 09 10 11 12

2003 01 02 03 04 05 06 07 08 09 10 11 12

2004 01 02 03 04 05 06 07 08 09 10 11 12

2005 01 02 03 04 05 06 07 08 09 10 11 12

2006 01 02 03 04 05 06 07 08 09 10 11 12

2007 01 02 03 04 05 06 07 08 09 10 11 12

2008 01 02 03 04 05 06 07 08 09 10 11 12

2009 01 02 03 04 05 06 07 08 09 10 11 12

2010 01 02 03 04 05 06 07 08 09 10 11 12

2011 01 02 03 04 05 06 07 08 09 10 11 12

2012 01 02 03 04 05 06 07 08 09 10 11 12

2013 01 02 03 04 05 06 07 08 09 10 11 12

2014 01 02 03 04 05 06 07 08 09 10 11 12

2015 01 02 03 04 05 06 07 08 09 10 11 12

2016 01 02 03 04 05 06 07 08 09 10 11 12

2017 01 02 03 04 05 06 07 08 09 10 11 12

2018 01 02 03 04 05 06 07 08 09 10 11 12

2019 01 02 03 04 05 06 07 08 09 10 11 12