Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

5 April

@austin_walker:

I went into that “Far Cry 2 details vs Far Cry 5” video thinking it would make me cringe (even though I knew it was pro FC2). Instead, it helped me work through why I love FC2 so much. Some thoughts: [waypoint.vice.com]

Baseball-themed crosswords should be illegal.

@carpetcrocodile:

Go on then, while I’m on here tweeting, here’s a piece I finished a couple of weeks back. #conceptart #blender3d #illustration #gamedev

6 April

I don’t know why I’m doing this, but I guess I’m doing it 🤷‍♂️

7 April

What kind of sadist designed the controls to SteamWorld Dig 2 and why does it need a ‘run’ button.

Worse than Getting Over It with Bennett Foddy

Also worse than Getting Over It with Bennett Foddy

8 April

Well, I guess I did it. Yay me. I’m glad the game doesn’t point out how much time I spent on this specific quest.

I don’t understand how so many lane signs can be incorrect and stay unfixed. Couldn’t you get an intern to spend a week checking them?

10 April

Oh I’m so glad to be back to the “switching RAM slots around to see if it gets rid of my blue screen” stage of PC ownership.

@RadioSachka:

“In games and game culture, the interruption of flow is treated as the greatest consequence players can face. (…) Mankind Divided directly uses this line of thought to reinforce its theme.”

I really loved the mechanic explained here: [pcgamer.com]

11 April

I resisted installing ProMods for Euro Truck Sim because it’s a bit more involved than clicking a button in Steam Workshop, but it’s well worth it. Absolutely love how much more specific, less cookie-cutter the world feels.

I also added a Russia map while I was at it because who doesn’t want to spend four real-life hours driving a virtual truck across the entire continent.

13 April

@heyadam:

We’re bringing HQ styles to the @Mapbox Unity SDK. This style features textures based on real buildings, reflection probes, normal maps, and a bunch of more rendering goodness.

[blog.mapbox.com]

14 April

@covernode:

this snow deformation in God of War represents an almost irresponsible level of polish:

[bit.ly]

17 April

@benz145:

IMO Lone Echo’s zero-g VR locomotion #1 right now for comfort & immersion. More VR games should use it. Seems conceited, but if 90% of FPSs share the same setting (character with a gun, running on foot)—because it works—then many VR games should be in space… because it works.

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