That video doesn’t retroactively make me like the game but I appreciate and respect a writer who puts that much depth into their story and characters. It’s ironic that there is so much detail and hidden depth when the lack of subtlety is what turned me off in the game: for me the execution was too forced, too unrealistic, and relied on emotional blackmail (notably with half the vignettes preying on every parents’ fear for their child’s life — no wonder that left me cold). You don’t get points for world-building that needs a one-hour YouTube analysis to be revealed if the first-time experience itself doesn’t feel good.
The exception being, of course, Lewis’ story, which is such a masterpiece of… ludo-narrative harmony, I guess? that I do agree it’s worth the price of admission.