The game mechanics look great.
You can see Watch Dogs 2’s GTA 5 influence from MILES away. This is a good thing.
Exciting. And stressful. Gonna have to make a choice soon.
Someone told me recently that God of War 4 is heavily influenced by The Last of Us, but I didn’t think they meant it this literally
The continuing problem with Sony, however, is they announce games to have a killer E3, then the games get delayed over and over and over.
Les démos stéréoscopiques font immédiatement travailler mon oeil paresseux ; c’est très drôle mais il va me falloir des lentilles.
Fact #1 from a GearVR demo today: the tracking on an S7 is a million times better than Cardboard on an iPhone 6. Properly impressive.
Interesting that the HTC Vive doesn’t force my lazy eye to work like GearVR did. I guess it’s that much more lifelike.
However, Tilt Brush is the absolute best thing ever. It’s like painting with magic spells out of a wizard’s wand. A. Ma. Zing.
I had big plans for what I was gonna draw but was too happy just tracing ribbons of light in the air to focus on anything else.
C’est la première fois en… bien deux ans que je ne suis pas déçu par un nouveau gadget que j’étais impatient de prendre en main. (Merci pour rien, Apple.)
Unlike most of the attendance I found Space Pirate Trainer mind-numbingly uninteresting. Shooters are a no-go for me — at least until headsets provide proper peripheral vision, if not forever.
It’s hard enough for an on-screen FPS to convey you’ve been hit, but it will never make sense in VR until you’re wearing a haptic vest.
There’s a huge, brand new disconnect between how profoundly immersed you are in the world vs. having to refer to a HUD to know your health or that you’ve been hit.
Looks fantastic, and interesting locomotion choice (longitudinal movement only, plus 90° snap turns).
If you can indeed avoid motion sickness just by preventing strafing, that’s so much better (for immersion and gameplay) than teleportation.
My first month in VR I’ll be squealing like a kid opening Christmas presents, non-stop.
I’d been wondering about that a lot lately.
Halo 5 is playable for free for a week but I think I’m done after half an hour. No idea if that’s me or the game.