Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

6 June 2016

APB Reloaded’s character creator is surprisingly nice. Shame that the rest of the game is ugly and runs terribly on Xbox.

8 June

RT @VG_Dave: You can see Watch Dogs 2’s GTA 5 influence from MILES away. This is a good thing.

RT @agentbizzle: Watch Dogs 2 looks like Zack Snyder’s Splatoon and I mean that in the best way possible. [pic.twitter.com]

10 June

Does Sony confirming PS4 Neo today without showing it in detail at E3 mean they’re considering a last-minute spec upgrade following the new Xbox rumors?

11 June

12 June

Godfuckingdammit I don’t want to be excited about the next Mass Effect but I can’t help it — heart in my mouth as soon as they started the (empty) reveal.

13 June

RT @eurogamer: 45 minutes of #Battlefield1 multiplayer gameplay to watch instead of going to sleep [eurogamer.net] [pic.twitter.com]

14 June

RT @jasonschreier: Someone told me recently that God of War 4 is heavily influenced by The Last of Us, but I didn’t think they meant it this literally

Well, Sony won E3 se hard it’s not even funny.

RT @patrickklepek: The continuing problem with Sony, however, is they announce games to have a killer E3, then the games get delayed over and over and over.

There’s no way I’d buy a Wii U but I must say the new Zelda’s environment is beautifully inviting.

15 June

Resident Evil 7 Beginning Hour is… fine, I guess? It wants so much to be P.T., and very much isn’t.

17 June

Beaucoup trop de vidéos 360° foireuses à l’installation GearVR mais les deux-trois attractions en vraie 3D valent le coup.

Les démos stéréoscopiques font immédiatement travailler mon oeil paresseux ; c’est très drôle mais il va me falloir des lentilles.

Fact #1 from a GearVR demo today: the tracking on an S7 is a million times better than Cardboard on an iPhone 6. Properly impressive.

Fact #2: playing 360° videos is an incredibly lame use of VR goggles. Actual 3D or bust.

Actually should refrain from judgment, because 3D VR forces my lazy eye to work, so it wows me by just being much more 3D than real life.

18 June

After months of saying I’d never do public VR demos because of cooties, I spent yesterday afternoon strapping a multitude of GearVRs to my face ¯\(ツ)

21 June

RT @rockpapershot: Gloomy puzzle-platformer Limbo is temporarily available for free through Steam - [goo.gl] [pic.twitter.com]

25 June

Interesting that the HTC Vive doesn’t force my lazy eye to work like GearVR did. I guess it’s that much more lifelike.

However, Tilt Brush is the absolute best thing ever. It’s like painting with magic spells out of a wizard’s wand. A. Ma. Zing.

I had big plans for what I was gonna draw but was too happy just tracing ribbons of light in the air to focus on anything else.

C’est la première fois en… bien deux ans que je ne suis pas déçu par un nouveau gadget que j’étais impatient de prendre en main. (Merci pour rien, Apple.)

Unlike most of the attendance I found Space Pirate Trainer mind-numbingly uninteresting. Shooters are a no-go for me — at least until headsets provide proper peripheral vision, if not forever.

It’s hard enough for an on-screen FPS to convey you’ve been hit, but it will never make sense in VR until you’re wearing a haptic vest.

There’s a huge, brand new disconnect between how profoundly immersed you are in the world vs. having to refer to a HUD to know your health or that you’ve been hit.

The focus should be on tracing the silhouette of shields and arrows with your “wand” to conjure them, not just shooting and teleporting around.

27 June

RT @slowb1rd: intel integrated graphics don’t work right with forza 6 apex, but they do provide some good techno-rave backdrops [pic.twitter.com]

Here They Lie PSVR gameplay

Looks fantastic, and interesting locomotion choice (longitudinal movement only, plus 90° snap turns).

If you can indeed avoid motion sickness just by preventing strafing, that’s so much better (for immersion and gameplay) than teleportation.

Eve: Valkyrie PSVR gameplay

My first month in VR I’ll be squealing like a kid opening Christmas presents, non-stop.

RT @Steveteeps: Exported some old @tiltbrush sketches finally and put them in #c4d and rendered with #octane - hands made w/ #zbrush [pic.twitter.com]

29 June

30 June

RT @nbsparth: #tiltbrush my Space center Tilt brush file+video now available for download for free, here: [gum.co] [pic.twitter.com]

Halo 5 is playable for free for a week but I think I’m done after half an hour. No idea if that’s me or the game.

I’m shocked though by the number of Cool Moves that happen in cutscenes. Halo games didn’t use to do that, did they? It’s so boring.

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