I can’t play [the original] Portal at night. The game has this pervasive, soul-destroying feeling of solitude. The Aperture Science Enrichment Center is incomprehensibly enormous, and yet moving through it we meet not a single living thing.
Many good points in this article. Portal 2 still gets a 9 out of 10 from me, but it did lose some of the qualities of the original. (Oh, hey, I just remembered that I used to write game reviews. Ah well.) Thing is, it had to — nobody would finish the game if all eight hours of it were as angst-inducing as the original Portal’s couple of hours. And one of the primary metrics of good game design, especially at a company that relies as much on playtesting as Valve, is how many people actually finish the game. Hence the less solitary experience, and the lack of reflex-based puzzles.
But I’m confident that the free DLC announced for this summer will ramp up the difficulty. We’re done with the game, we’ve seen the entirety of the story; it’s time to set those level designers free.
If you’re like me and don’t want to unsubscribe from a blog just based on hearsay (unsubscribing from a blog is a serious matter!), here’s the placeholder post on Ubergizmo.
Kudos to them, I guess, for leaving a (non-)apology on the site instead of sweeping the post under the rug like many other blogs would, but since the rest is true I have no reason to doubt this part of the 2 Gays 1 Joystick writeup:
The version that’s up today simply states that Edwin’s rant was not in line with the editorial goals of the site. However, when the post first went up, there was a note from the editor that stated, “We realize that this post can be controversial, and while we let our writers express their opinion, they remain their personal view on the subject.”, which indicates that Ubergizmo editors were fine with what Edwin originally wrote.
That’s too bad, Ubergizmo was a semi-good news source.
Right, so today is one of those days when I empty my iPad’s battery downloading the new version of a game I never play #infinityblade
Unable to post my first Dirt 3 replays to YouTube (because the PSN Store is down), and you have no idea what a massacre you’re missing.
Dear Codemasters: when I hammer the cross button for a full minute, it means shut the fuck up and let me select something from the menu.
The space combat mission in the Halo: Reach demo is gorgeous. Making me wish again that someone would make a proper BSG game.