“The problem arose when SCE mandated SDK 350 on all games releasing after October [because the anti-piracy measures of older SDKs have been compromised],” reads the post. “GT5 was about to go gold running on SDK 341, but it has been delayed by around a week so that they can update to SDK 350.
“This has caused a big headache for the manufacturing side, given how big this game is missing the gold date by even a week can cause a months worth of delay as slots are already taken up at this time of year for Blu-ray movies and such. So Sony had to find a three week slot big enough to make seven million+ copies of this and get them shipped out.”
That makes a lot more sense than a random “we absolutely need two more weeks to polish this game we’ve been working on for ten years.” And it brings insight into the headaches of manufacturing a multi-million seller.
God of War 3 — Much prettier of course, but structurally weaker than the first two. I blame Jaffe for abandoning his series (his original idea for the way it should end was, unsurprisingly, a million times better).
It took me a while to decide what I really thought of this DLC for Red Dead, but now I’m certain I’m offended. I realize that many people (including me, for that matter) miss playing as John Marston, and I would have accepted the premise if it only involved him, but bringing his family and other supporting characters (most especially B., seen in an earlier trailer) into this is tasteless, cruel, incoherent, disrespectful and a lot of other adjectives.
I’d have been quite curious to play a zombie game in the Red Dead engine and environment, but absolutely not under those conditions. Do not mess, even “ironically,” with the tragic story and characters you had so well established. (GTA IV introduced entirely new characters for its DLCs, and that worked perfectly fine.)
Turns out my Xbox Live Gold sub expired on 9/14, so if I pay now I’ll probably pay for those 6 weeks when I didn’t notice it was suspended.