Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

1 September 2010

Epic Citadel is a Universal app. A bit of aliasing on iPad; stunning on iPhone 4; controls show care and thought. Quite impressive.

2 September

Of course now I want to learn to develop with the Unreal Engine. (And 3D modeling and texturing and animating and…)

9 September

Am I missing something or does Game Center really not let you search for all of your friends at once? Can Apple be quite that clueless?

13 September

Video of the new Xbox 360 dashboard

Losing the 3D animations that hurt my head, but overcompensating with simplicity.

15 September

Mass Effect 2 Lair of the Shadow Broker — French voice acting is particularly atrocious in this DLC. And I must’ve made all the wrong choices throughout the game.

17 September

Gran Turismo 5 Visual Effects Trailer

Oh, wow. Can’t wait. (To finally, completely justify my PS3 purchase.)

Civilization V Walkthrough

That walkthrough is really well done, and makes me want to try and play it. Which is quite an achievement for a strategy game. (And, damn, I just got a computer that is actually capable of playing it.)

21 September

Bioshock: Infinite Gameplay Video

I’d probably call this an in-engine scripted demo rather than actual gameplay, but the point is that it shows the universe, characters, and weapons, and it looks fucking amazing. And if you’re gonna buy the game you should probably not watch this video, nor read any coverage of the game, to get as little of the discovery spoiled for yourself as possible.

I’m hating Uncharted: Drake’s Fortune (bad camera, terrible mechanics) and everyone says the second is better; better enough for me to like it?

22 September

I wouldn’t mind the zombies so much if the shooting mechanic was better — but I still would mind. Not every single fucking game needs Zack.

“Every video game franchise will eventually devolve into featuring zombie nazis from outer space. When that happens, the franchise is lost.”

I guess I’m thankful Civilization V has no Mac version. Booting in Windows is too stressful for me to buy a PC game.

Don’t people find the limited action turns in Frontierville too limiting and frustrating? (Now that I have a computer that can run it…)

24 September

Between We Rule, We City, and Frontierville, I don’t have any time left to do actual work. Oh well, it’s not my fault then, can’t be blamed.

25 September

A bit disappointed by the Enslaved demo: movement feels somewhat awkward, animations don’t chain well, and the camera’s got a mind of its own.

I think I’m giving up on Frontierville because the “ask your friends for items required to finish building anything” mechanic is too much.

28 September

“How ‘LEGO Universe’ Avoids The User-Generated Genitals Problem”

The friends list in “LEGO Universe” acts similarly to Wii Friend Codes. In order for players to become friends, they have to communicate outside of the game world, share eachother’s “LEGO Universe” IDs and then send invites to one another. You’re not even notified if you receive an invite, which means the only way you’d be able to accept it is if you communicated with your real-life friend outside of the game and worked everything out.

Emphasis mine. That’s clever. (For the audience they’re targeting.)

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