A une époque je voulais lancer un blog sur les jeux vidéo, et voici le résultat ; je ne poste plus tellement dessus, donc il ne sert pas à grand chose, mais je ne peux pas me résoudre à le fermer.
Not just the big decisions, either – Hudson says that the player made "hundreds" of choices in Mass Effect that have an impact on the sequel. For instance, Commander Shepard superfan Conrad Verner made a brief appearance in the first game. Players could respond to his fandom in a number of ways (ignoring him, threatening him, supporting him) – however you decided to treat Conrad will ultimately affect his subplot in the second game.
Oh, blah. I felt so much like no choice I made had any relevance whatsoever to the universe in Mass Effect, I just can’t wait to see all of my decisions ripple insignificantly throughout the entire trilogy.