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2 juin 2009

E3 2009, day 1

  • Crackdown 2: Waiting to see what the game looks like, but not so fond of the idea that it’s gonna be a zombie/monster game. Laughed out loud at the opening sound in the video, even though I’ll never forgive Crackdown for not crediting me with the last agility orb.

  • Left 4 Dead 2: I didn’t believe that rumor, not expecting Valve to publish a sequel so soon. The locations sound fun, and I’m curious to see if the addition of melee weapons turns the game into a first-person Dead Rising.

  • Forza 3: I’m still disappointed that the PGR team is gone doing Mario Kart, but the trailer (all CG, obviously) is actually pretty cool, and the emphasis on drifting might be a sign that the actual game is gonna be more fun.
    Oh, wait. The Forza guy in the press conference introduced that video as being made in-game, with the video editor, and so says the intro for another trailer. It might be embellished, or the game may push the visuals a bit when exporting (as the first one did with stills), but if gameplay really looks anything like that, Gran Turismo is dead and I’m damn happy I own a 360.
    I’ll bet Microsoft breathed very heavily down the developer’s neck until they achieved those graphics (and added cockpit view).

  • Other games: No interest. Can’t even imagine how new Halo games — and prequels at that — can garner that much interest when it’s so profoundly more of the same and the story isn’t just predictable, but known.

 

  • Project Natal: Jesus-Christ, Microsoft and names… Anyway, it doesn’t seem like there’s any video of actual gameplay, so I’ll reserve judgment. One of the videos starts with a guy doing real karate moves at the screen, and there’s no telling if games will actually be able to do that kind of thing — but the technology may indeed be precise enough.
    Although EyeToy and the wiimote both looked rather promising in their time.

  • Milo: I don’t know how cool that… thing might or might not be, but on the screenshot it just looks creepy, like one of those horror or kiddie flicks where a little boy is swallowed and trapped by the TV. Uncanny valley for the win. (Interesting choice, making Molyneux a privileged developer to work with Natal in advance of everyone. Good fit.)

  • Full games downloadable on 360: Someone had to bite the bullet and drive the final nail into the coffin of retailers; I guess XBLA games sell well enough that Microsoft thought they could just go forward and risk whatever retaliation Gamespot can organize before going bankrupt. Now I’m really gonna want a 120GB hard drive.

  • Twitter integration: Oh please.

  • Facebook integration: Oh pl… Wait, no, actually, this can be cool: iPhone games that publish your high scores to Facebook can become as addictive as Live achievements. I just hope they don’t try and force-spam your Facebook feed with every single achievement you get, in which case I’d probably end up unlinking the account.

 

In an ideal world, Sony could still win E3 if they introduced stunning surprises tomorrow (mostly because Microsoft couldn’t demonstrate any actual use of Natal). In the real world, they’re probably going to focus on the PSP Go with its lonely nub, so forget about it.

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