FREN

#FF00AA


3 jun. 2014

I want to love Watch Dogs’ one-on-one online modes, but I find them seriously unbalanced in favor of the victim. Which makes sense since it’s basically forced on the players and you don’t want to completely scare them off — but I feel it would work better if it were an easily toggled mode (granting extra XP to reward you for turning it on) and, in exchange, didn’t telegraph the invader’s location so much.

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