FREN

#FF00AA


26 jul. 2019

@McFunkypants

this is a shader and the gfx do not have polygons, the curves are infinitely smooth at any zoom

prediction: game art in the future will not have polies, it won’t be built out of triangles at all

@iquilezles

A procedural animated creature, raymarched SDF as usual in @Shadertoy. It’s a first basic attempt to some character animation. Live-Stream with the Making-of and QA soon! In the meanwhile, source code:

Shadertoy

www.shadertoy.com

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