Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).
Nice! Shadow of the Tomb Raider lets you independently select the combat, exploration, and puzzle difficulty - to get rid of visual cues and puzzle hints, without making the combat harder. [tombraider.square-enix-games.com]
# 2018/08/09 - 14:39 — original tweet by @britishgaming