FREN

#FF00AA


11 jul. 2014

The Fall  

We started on bad terms because my controller wasn’t operational and I found the game basically unplayable with keyboard and mouse. However, the gamepad control scheme is actually well designed and, once I got it working, the game suddenly became enjoyable.

Like all point-and-click adventure games, there are some puzzles I would never have had the patience to figure out without a walkthrough. And, as you can expect from a game that mixes point-and-click puzzles with shooting action, the combat is annoying and I’d love to be able to skip it. But the atmosphere, writing, and voice acting are all really pleasant and make up for the shortcomings.

Though probably not to the point that I’d buy the upcoming sequel — unless it finds the courage to do away with combat altogether.

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