Beware the Frog

There was a time when I wanted to make a blog about video games, and this is that blog. I’m not really posting anymore, so there’s no point in this, but I can’t quite bring myself to closing this blog.

28 mar. 2010

Hours playing an iPhone game I don't enjoy (Puzzlings) just so that my avatar can get better clothes. I already knew I must never try WoW.

 

26 mar.

All Points Bulletin

I can’t wait to play that game — it has so much potential to be the perfect multiplayer GTA experience.

 

“Aperture Science: A History”

Valve crafted a fictional history for Aperture while working on Portal 1 – a history filled with shower curtains, a foundation that steals wishes from terminally ill children, and the birth of the Genetic Lifeform and Disk Operating System.

But, uh… that means Portal takes place in the present?!

 

22 mar.

“Genocide and Jedi: why the Sith may be right in Old Republic”

What the Jedi call the Dark Side, and what came to be known as the Dark Side, these people believed that life should be about emotion. They believed you should be unrestrained, that the galaxy wants us to love and lust and kill and make art and cry and dream…" he trails off. I imagine him sitting on a throne, lightsaber under his right hand.

This little article is making the whole Star Wars universe ten times as interesting as Lucas ever did. Star Wars: The Old Republic might really be good.

 

18 mar.

“Constant Internet Connection Required To Play Command & Conquer 4”

While C&C4 doesn’t include DRM restrictions, the game does require a constant internet connection in order to be played. And similar to the internet requirement applied by Ubisoft to their latest titles, if gamers are playing single-player or multiplayer, and the internet connection drops out, the player is kicked out of the game.

EA has defended this feature by pointing to the need to constantly update user stats.

Is it just me, or did EA manage to cram twice the amount of bullshit Ubisoft had in that explanation? “It’s not DRM.” Oh, that makes it all okay, then.

PC gaming was already dead enough, it really didn’t need all major publishers to actively fuck it deader.

 

Red Dead Redemption

Oh my god, look at the animals! I want to play that game just to cuddle the pumas and hunt the horses. I don’t care about anything else, I just want to see those beasts on my screen.

Remember how awfully animated the wildlife was in Afrika? Okay, you probably don’t, but now that’s what I’m talking about.

 

Red Steel 2 Customizable Controls Walkthrough

I’m just impressed by how thorough they’ve been about designing the game’s controls — this definitely isn’t gonna be like the first Red Steel.

 

13 mar.

Medal of Honor

I haven’t played Modern Warfare 2, so I can’t compare, but — wow? (Unless it’s fake in-game footage: it seems just a little bit too good to be true, while not looking like a CG trailer at all.)

 

Max & the Magic Marker

There’s nothing original about the gameplay here, but I just love how the graphics change when you pause the action.

 

Limbo

I’m pretty sure I already posted a video of this game for last year’s GDC, but that’s okay, because it’s so pretty. And it’s dark in more ways than one — make sure you do watch the video until the end.

 

11 mar.

“PlayStation Move first hands-on”

PlayStation Move is definitely a better name than when it was dubbed “Arc.” I still think it’s the best technology of all three, but at $100 for a single controller and not including the optional nunchuk, it isn’t gonna be an easy sell. (Not that the PS3 ever was.)

Ah, and the comments about how the glowing sphere on the top looks ridiculous or whatever make me want to die. (But why am I reading blog comments?)

 

“OnLive Game Service to launch on June 17 in the US for $15 a month”

The game streaming service will run users $14.95 a month, though buying or renting games is an additional cost (it’s unclear exactly what that cost might be).

It’s very, very sad that they supposedly managed to put together the technology needed to play games remotely, and it’s going to be a complete failure because they couldn’t negotiate a Netflix-like agreement with game publishers.

 

10 mar.

“Battlestar Galactica Online Announced”

The series adaptation will be making its way to browsers “this fall” and has been built on Unity’s engine, which was also used to make Cartoon Network’s free MMO FusionFall.

That’s right, it will make its way to web browsers. Oh, this thing is gonna be bad.

 

9 mar.

“Ubisoft’s DRM Servers Under Attack by Hackers”

Following a span of a number of hours yesterday when owners of the PC version of Assassin’s Creed 2 and Silent Hunter 5 couldn’t play due to problems with Ubisoft’s DRM authentication servers, the company now says the server problems were the result of hacker attacks — attacks that are evidently still ongoing. As of this writing, Ubisoft’s official Twitter account reports the DRM authentication servers are once again under attack, locking some gamers out of their perfectly legally owned games.

How conveniently unverifiable.

(Not that it would make it okay for the games to be unplayable because of a DDoS rather than normal server load. It still annoys me that people actually bought that game on PC despite the DRM.)

 

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