Beware the Frog

There was a time when I wanted to make a blog about video games, and this is that blog. I’m not really posting anymore, so there’s no point in this, but I can’t quite bring myself to closing this blog.

26 jun. 2008

“When Spore Wiimote Monsters Attack”

Okay, I suppose it’s kinda cool, but this screenshot also helped me define my problem with Spore: I know it’s not supposed to be the highly immersive kind of a game, but still it’s not Tetris; and how involved will you be in your gameplay when your creature’s planet starts getting populated with jumping wiimotes and xbox controllers and dildos, either created by you or automatically downloaded from the internet?

Most of the fun in The Sims, or Sim City or whatever, comes from the fact that it’s a depiction of a realistic universe (where you can trap a human in a windowless box until it craps itself then dies of starvation); in Spore there’s never going to be the same quality — the same ability to relate at all with the organisms displayed on screen.

 

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