Once upon a time I made a blog about video games. And this is what's left of it (mostly tweets).

2 April 2008

Army of Two (360 demo)

Unfortunately, I’m not testing it because the demo is coop-only — no artificial intelligence included, even though the demo doesn’t seem to be about the strictly-multiplayer aspect of the game — and I’m not interested in the random-hookup functionality it offers.

That’s a weird way to sell a game; I know coop is important to modern shooters, but are you really reaching enough of a market if you’re prominently describing your game as a coop affair?

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